Image mapping fun: JWildfire V0.50 release

Just released JWildfire V0.50.

Major additions where made to the image mapping capabilities of the of the fractal flames editor, i. e. the “(post)colormap_wf” variation. A tutorial with some cool examples will follow.
Additionally you may now save the state of your render, turn off your computer and resume the rendering later  – to create images with really georgeous details 🙂

Complete list of changes:
– some fixes and lots of internal improvements to the “(post)colormap_wf” variations to produce really cool results – watch out for the tutorial 🙂
– use the standard image file dialog for selecting images from within the “(post)colormap_wf” variations
– ability to create a gradient from an image (using median cut quantization)  – for even better results applying the “(post)colormap_wf” variations
– pause/resume render function for the interactive renderer  – i.e. storing/restoring  iteration data and thread state as *.jwfrender files
– file preview for *.jwfrender files
– recreated the JulianDisc random flame generator from scratch
– display a confirm-dialog before cancelling a render in the interactive renderer

Just click the “Random flames” button to start playing around and have fun 🙂