JWildfire V1.61 release

Just released JWildfire V1.61. This time there are some minor improvements, new variations by Xyrus02 and two bug fixes. A really cool new feature is the ability to have images-sequences (i. a. animations) as colormaps for flame-fractals. Enjoy!

Complete list of changes:

  • FIXED: a UI-bug regarding the use of dark themes (font color was too dark)
  • FIXED: a bug regarding the calculation of the color-index in the editor (UI was not refreshed properly)
  • new “falloff3”, “post_falloff3”, “pre_falloff3”-variations by Xyrus02
  • new “pre_curl”-variation by Xyrus02
  • improved the “Simple tiling”-random-flame-generator
  • the “colormap_wf”_variations allow now the use of images-sequences (i. e. animations) as input
  • anti-aliasing in the motion-Curve-Editor
  • changed the default behaviour of the batch-renderer in a way that it does not renders flames where an corresponding image-file is already in place. Maybe adding some option to control this in the future…
  • some additions to the motion-curve-editing

Just click the “Random flames” button to start playing around and have fun 🙂