• Category Archives JWildfire
  • JWildfire V0.27 release

    Just released JWildfire V0.27.

    Changes where again only made to fractal flames generator T.I.N.A. This time there are some minor bug fixes and some small but fine new features:

    • Fractal flame editor: store/load flames from/to clipboard
    • Fractal flame editor: “fine” triangle moving/rotating/scaling mode (e. g. for editing gnarls ;-))
    • Fractal flame editor: automatically activate “triangle mode” when the user clicks or moves a triangle in the preview window
    • Fractal flame editor: load all flames in a flam3-file (instead only the 1st) and append them to the thumbnail ribbon
    • Fractal flame editor: saving/loading shading attributes in flam3 files
    • Fractal flame editor: new “gnarl” style for the random flame generator)

    As usual click the “Random flames” button to start playing around and have fun 🙂


  • JWildfire V0.26 release

    Just released JWildfire V0.26.

    Major changes where again made to fractal flames generator T.I.N.A.

    History of changes:

    • Fractal flame editor: xheart variation
    • Fractal flame editor: t-heart variation
    • Fractal flame editor: t-colorscale variation, minor changes to variation api
    • Fractal flame editor: bwraps7 variation, some refactoring
    • Fractal flame editor: UI of the pseudo 3d shader finished
    • Fractal flame editor: pseudo 3d shader (“3d-hack 2”)

    As usual click the “Random flames” button to start playing around and have fun 🙂


  • JWildfire V0.25 release

    Just released JWildfire V0.25.

    Major changes where again made to fractal flames generator T.I.N.A.

    History of changes:

    • FIXED: Fractal flame editor: moving/rotating/scaling by buttons did not work for the post transforms (needed for the tutorial which will also get released today)
    • Fractal flame editor: simple DOF, some refactoring

    As usual click the “Random flames” button to start playing around and have fun 🙂


  • JWildfire V0.24 release

    Just released JWildfire V0.24.

    Major changes where again made to fractal flames generator T.I.N.A.

    History of changes:

    • Fractal flame editor: t-pre-wave3D variation
    • Fractal flame editor: t_post_mirror variation
    • FIXED: Fractal flame editor: order of variation execution was broken
    • Preview for flame and image file chooser

    As usual click the “Random flames” button to start playing around and have fun 🙂


  • JWildfire V0.23 release

    Just released JWildfire V0.23.

    Major changes where again made to fractal flames generator T.I.N.A.

    History:

    • Fractal flame editor: circlize, flux and mobius variation
    • Fractal flame editor: auger, wedge_julia, wedge_sph and whorl variation
    • Fractal flame editor: separation, split, splits and stripes variation
    • Fractal flame editor: coth, csch, modulus and oscilloscope variation
    • Fractal flame editor: cosh, sech, sinh and tanh variation
    • Fractal flame editor: cot, csc, sec and tan variation
    • Fractal flame editor: sin and cos variation
    • Fractal flame editor: exp and log variation
    • Fractal flame editor: lazysusan and loonie variation
    • Fractal flame editor: elliptic and escher variation
    • Fractal flame editor: curve and edisc variation
    • Fractal flame editor: cell and cpow variation
    • Fractal flame editor: allow to import palettes from existing flames
    • Fractal flame editor: bent2 and boarders variation
    • Fractal flame editor: conic and parabola variation
    • Fractal flame editor: supershape and flower variation
    • Fractal flame editor: disc2 and foci variation
    • Fractal flame editor: upto 12 nonlinear variations may be edited now
    • Fractal flame editor: rays and twintrian variation
    • Fractal flame editor: t_rose and t_epispiral variation
    • Fractal flame editor: ngon and secant2 variation
    • Fractal flame editor: some UI related bugs fixed
    • Fractal flame editor: popcorn2 variation, movie/image display mode
    • Fractal flame editor: polar2 variation, precalculation of properties clarified
    • Fractal flame editor: prefs for movie rendering
    • FIXED: Fractal flame editor: bubble variation was broken

    As usual click the “Random flames” button to start playing around and have fun 🙂


  • JWildfire V0.22 release

    Just released JWildfire V0.22.

    Major changes where again made to fractal flames generator T.I.N.A.

    History:

    • Fractal flame editor: waves2 variation
    • Fractal flame editor: simplified interface, three basic sets of prefs: for preview, normal and high quality rendering
    • Basic prefs window finished
    • Fractal flame editor: preview image uses same aspect as rendered images
    • Fractal flame editor: wedge and scry variation
    • Fractal flame editor: cross and bipolar variation, some minor bug fixes
    • FIXED: Fractal flame generator: progress bar is updated properly regarding to color oversampling
    • FIXED: fractal flame editor: fixed a bug in the GammaCorrectionFilter causing sometimes an overflow on the blue color component
    • FIXED: Fractal flame editor: ZScale variation was broken
    • Fractal flame editor: color “key frames” can now be edited
    • Fractal flame editor: optional color oversampling (experimental)

    As usual click the “Random flames” button to start playing around and have fun 🙂


  • JWildfire V0.21 release

    Just released JWildfire V0.21.

    Major changes where again made to fractal flames generator T.I.N.A.

    History:

    • Fractal flame editor: new “tentacle” style for random batches
    • Fractal flame editor: one more (4th) row for nonlinear variation
    • Fractal flame editor: translation (affine transformation) in the ui changed to using global coordinates
    • Fractal flame editor: reset transform function in the UI
    • Fractal flames editor: Coeeficients c20 and c21 of the affine (post) transformation may be edited manually now
    • FIXED: Fractal flames editor: Flam3Writer: variation parameters where not saved
    • Fractal flame editor: blade and blade3D variation
    • Fractal flame editor: tangent and tangent3D variation
    • Fractal flame editor: random flame generator: separated style and symmetry
    • Fractal flame editor: smoother center scrollbars, increased precision of displayed numeric values
    • Fractal flame editor: progress bar
    • FIXED: Fractal flame editor: iteration overflow on large images (or very high quality settings)
    • FIXED: Images are no longer cached
    • Fractal flame editor: improved oversampling
    • Fractal flame editor: some additions to the UI concerning “triangle editing”

    As usual click the “Random flames” button to start playing around 🙂


  • JWildfire V0.19 release

    Just released JWildfire V0.19.

    Major changes where again made to fractal flames generator T.I.N.A.

    • “triangle editing” using the mouse directly on top of the rendered image which is updated in realtime – dragging triangles was never so much fun before 🙂
    • improved performance
    • automatically appending file extensions and asking before overwriting files

    As usual click the “Random flames” button to start playing around 🙂