JWildfire

Finally, after about 10 years of “abstinence” I started a new public project: JWildfire.
JWildfire is the spiritual successor of the award winning special effect program Wildfire\7PPC for the Amiga – but this time implemented in Java and with a more sophisticated user interface and more cool effects :-)

You can download the latest binaries right here at this site, where the source code is hosted a GitHub.

Key Features:

  • containing the most complete and versatile Flame fractal editor available
  • stunning 3D effects (such as wave3D, water, twirl3d, …)
  • 3D effect superimposition (e. g. wave3D interference)
  • image composition (layers, even for HDR images)
  • image generators (perlin noise, cloud generator, plasma, …)
  • many “common” image processing effects in 2D (such as twirl, erode, convolve, …)
  • simple, powerful and visual appealing graphical user interface
  • Sunflow renderer integration for high quality rendering (experimental)
  • robust and object-oriented software-design, easy to extend
  • runs on any major platform which features a Java runtime (does not mean that you need a Java plugin for your Web browser)
JWildfire V0.15 Screenshot

Because JWildfire makes use of the new Nimbus Theme and some advanced rendering features (and a newer JDK usually is faster than the previous version) the latest JDK is recommended.

JWildfire is optimized using the YourKit Java Profiler. YourKit is kindly supporting open source projects with its full-featured Java Profiler. YourKit, LLC is the creator of innovative and intelligent tools for profiling Java and .NET applications. Take a look at YourKit’s leading software products: YourKit Java Profiler and YourKit .NET Profiler.

JWildfire V0.16 Screenshot

14 comments on “JWildfire

  1. Dude, thanks for putting this thing together. Your work with it looks awesome!

  2. TMarchev on said:

    Good software i download now:)

    - my portfolio: http://www.dreamstime.com/TMarchev_info-resi1551308

  3. I tried many fractal generators and they were all so complicated and so slow. When I saw fractals made by one girl on deviantart, I instantly fell in love with this software. I am using it for few days now and I am totally addicted! Awesome work, Andreas! Thank you so much for making fractal art available to begginers!

  4. Keith Lostracco on said:

    Great Job! This is the best flame editor animation software yet! Super stoked to use it. And you incorporated audio!

    thanks for the awesome software

    cheers
    Keith

  5. sidney orr on said:

    Your work certainly is a recommendation. I would like to find an executable
    version, in a cloud, or be able to install such w/o worrying about my Java
    server in any way….As an ex-Oracle developer, I have had it with Java,
    and simply am interested in good (not “graduate student programming”)
    interfaces and APIs, which are always the best indicator of good functionality. Is there a distribution version of the software, that doesn’t take more than 30 minutes to install (by an experienced IT person) in win XP please?

    • thargor6 on said:

      Hi, there is no need to install if you already have a Java runtime. Just extract the *.zip to any drawer and invoke the start.bat. Should be done in 30 seconds :D

  6. cricke49 on said:

    hey Andreas, i have a couple questions, how do i get different gradients to jwildfire? and also are there any new scripts or how do i get scripts to jwildfire? btw i love this program!:)

    rick~

  7. Morgan on said:

    Hello!

    Have to say, love the work. But whenever I tried to launch, I got “Error: Unable to access jarfile j-wildfire-launcher.jar”. What should I do?

    • thargor6 on said:

      Hi,
      please extract the contents of the *.zip -file you downloaded to any folder on your harddisk, enter this drawer and invoke the start.bat (if you are using the Windows OS). On other operating systems just invoke the j-wildfire-launcher.jar directly. If this does not work, please contact me again per mail.

      Andreas

  8. rich pack on said:

    Hi Andreas,

    I have just started working with JWildfire on a Mac, and I am getting the “Java Heap Space” message when I set the resolution too high on certain flame renderings. Somewhere I thought I saw that Heap Size could be changed from Startup Options. If so, how do I get to JWildfire Startup Options? If not, how do I set up/change the Heap Size for JWildfire on a Mac?

    • thargor6 on said:

      Hi,
      you specify the amount of memory in the launcher, general hints regarding the launching of the program are covered in the supplied document “README_LAUNCH.txt”

      Best regards,
      Andreas

Leave a Reply

Your email address will not be published. Required fields are marked *

*

HTML tags are not allowed.